Travis Shrike

Mandalorian Mercenary

Description:

Career: Hired Gun
Specialisations: Marauder, Enforcer
Species: Human

Characteristics
Brawn Agility Intelect Cunning Willpower Presence
3 3 2 2 3 2
Soak Value Wound Threshold Strain Threshold Defence Ranged Defence Melee
6 23 13 1 1
Combat Skills Ranks Dice Pool
Brawl (Br) 1 YGG
Gunnery (Ag) 0 GGG
Lightsaber (Br) 0 GGG
Melee (Br) 2 YYG
Ranged – Light (Ag) 0 GGG
Ranged – Heavy (Ag) 1 YGG
General Skills Ranks Dice Pool
Astrogation (Int) 0 GG
Athletics (Br) 0 GGG
Charm (Pr) 0 GG
Coercion (Will) 2 YYG
Computers (Int) 0 GG
Cool (Pr) 1 YG
Coordination (Ag) 0 GGG
Deception (Cun) 0 GG
Discipline (Will) 1 YGG
Leadership (Pr) 0 GG
Mechanics (Int) 0 GG
Medicine (Int) 0 GG
Negotiation (Pr) 0 GG
Perception (Cun) 0 GG
Piloting – Planetary (Ag) 0 GGG
Piloting – Space (Ag) 0 GGG
Resilience (Br) 1 YGG
Skulduggery (Cun) GG
Stealth (Ag) 0 GGG
Streetwise (Cun) 0 GG
Survival (Cun) 0 GG
Vigilance (Will) 1 YGG
Knowledge Skills Ranks Dice Pool
Core Worlds (Int) 0 GG
Education (Int) 0 GG
Lore (Int) 0 GG
Outer Rim (Int 0 GG
Underworld (Int) 0 GG
Warfare (Int) 0 GG
Xenology (Int) 0 GG
Talents
Talent Name Page No. Description
Toughened 5 p. 145 EotE The character inceases his wound threshold by two per rank of Toughened.
Frenzied Attack 2 p. 135 EotE When making a Melee or Brawl combat check, the character may suffer a number of strain, then upgrade the ability of his combat check by that number. The number cannot exceed his ranks in Frenzied Attack.
Feral Strength 2 p. 135 EotE The character deals +1 damage to one hit on all successful Brawl and Melee checks per rank of Feral Strength.
Lethal Blows 3 p. 138 EotE The character adds +10 per rank of Lethal Blows to any Critical Injury rolls inflicted on opponents.
Heroic Fortitude p. 137 EotE The character may spend one Destiny Point to ignore the effects of ongoing Critical Injuries on any Brawn or Agility related checks until the end of the encounter. He still suffers from the injury itself.
Knockdown p. 138 EotE After hitting with a melee attack, the character may knock the target prone by spending a Triumph. If the target is larger than the acting character, it requires one additional Triumph for each silhouette larger.
Enduring p. 135 EotE Character gain +1 soak value per rank of Enduring.
Natural Brawler p. 139 Once per game session, the character may reroll any one Brawl or Melee check.
Intimidating p. 137 When attempting a Coercion check, the character may suffer a number of strain to downgrade the difficulty of the check a number of times equal to the strain suffered. This number cannot exceed his ranks in Intiimidating. When the character is the target of a Coercion check, the character may suffer a number of strain to upgrade the difficulty of the check a number of times equal to strain suffered. This cannot exceed his ranks in Intimidating..
Fearsome p. 32 DC When an adversary becomes engaged with the character, the character may force the adversary to make a fear check (see page 298 of the Edge of the Empire Core Rulebook), with the difficulty equal to the character’s rank in Fearsome. At the GM’s discretion, some adversaries may be immune to this talent based on the type of adversary or the ongoing circumstances.
Stunning Blow p. 144 EotE When making Melee checks, the character may choose to deal damage as strain instead of wounds. This does not ignore soak.
Obligation
Obligation Magnitude Complications
Family 5 Loyalty to clan.
Weapons
Weapon Skill Damage Crit Range Special
Vibrosword Melee +2 2 Engaged D 2, Vicious 2, D 1, Accuracy 1
Blaster Rifle Ranged Heavy 9 3 Long Stun Setting, Scope, Sling, Forearm Gip
Riot Shield Melee 0 6 Engaged Defensive 2, Deflective 2, Disorient 1, Cumbersome 3
Equipment
Credits: 1790
Item Encumbrance Location Quantity
Heavy Battle Armour 6 Worn 1
Blaster Rifle 4 1
Riot Shield 5 1
Military Pouch 1
Modular Backpack -6? 1
Load Bearing Gear -3 1
Utility Belt -1 1
Stimpack 0.1 4
Reloads 1 4
Comlink Armour 1
Telescopic Sight Attachment 1
Ration Packs 0.1 3
Cantina 1 1
Glowrods 1 4
Wolf Head 1

Encumbrance Capacity: 13

Total Experience Available Experience
Blank 25
Bio:

Passcode required: XXXXXX

Confirmed.

Opening File.

From: DATA CORRUPTED

Subject: Travis Shrike

Greetings Setenna Hase, this is Blue Moon. You may have noticed that we (Alliance Intelligence) have taken greater precautions, I apologise for the added security measures but the circumstances are necessary, it will make sense in the official brief.

To summarise things, we have made extensive background checks on Travis Shrike, the Mandalorian you encountered during a Black Operation− One standard month ago. You say he turned up out of nowhere, when the said Mandalorian intervened at a time when the Operation was compromised. We are pleased that the Mandalorian did not actively engage Alliance Forces and opted to- as you say “cut down”- Imperial forces. You offered him a job the Mandalorian didn’t refuse, but didn’t take the Oath.

This raised concerns, especially since as you are aware that Imperial forces have wormed their way into Alliance Personal, hence explaining Command’s reluctance to accept the Mandalorian as a new applicant.

This is where I come in, as Command wanted background checks on Travis. Personally, this job would have been easier if Travis was more co-operative, but after exploring Mandalore I suspect that this is the new Mandalorian temperament since Imperial occupation. Suffice to say the old Schism from the Clone Wars is ebbing away and a lot of glaring eyes meet you if you claim to be a part of the Imperial Navy. Maybe this is because of the new Academy set up by Imperial’s and the Mandalorian’s either don’t want any more violence on their planet. Or perhaps the people there are starting to think Death Watch was right all along.

Anyway, I did some digging on Travis and I have discovered a reason for Shrike’s silence, and the language that has Intelligence scratching their heads.

First, Shrike isn’t just Travis’ surname but it also appears to be a Clan name. The Shrikes are Mercenaries they tend to travel the galaxy looking for jobs. They’ve branched out from the run of the mill Mercenaries, they don’t just do security, they’ve done deliveries, arms deals, procured a lot of sensitive information and they always seem to know where their members are. It made no sense how Travis managed to get messages from outside the Lockdown until now, his sister is a genius and tech marvel in hacking, we suspect she’s got a connection in the Alliance system. The techs are trying to scrub it, they don’t know how she got in, but we suspect that Travis’ private message may have tipped her off.

Just a personal note: but the messages were in Old Mandalorian. It’s Thousands of years old, used when the Republic was still young. You have NO idea how aggravating it was finding a Scholar who knew that.

Since no information has been leaked or taken, we are convinced that the Clan are currently watching Travis’ movements. Apparently, rumour has it that the Clan actively encourage you to find prestige (or honour) and judging by Travis’ actions we are convinced he’s seeking it out by fighting against challenges, and given the Empire’s resources, it is quite a tempting one. (It’s that, or maybe this is outrage for the Academy on Mandalore. My money’s on the Former.)

I presented these findings to the Brass, they’re granted Travis clearance to enroll in Predator Squadron, (Personally, I think they’re trying to appease his sister.) as you’re the only Squad that want him. Officially, he will have the same rank as the other members. Unofficially, he’s off the books. Command has asked you to use discretion with Travis when handing out sensitive information. But since you already have an Imperial Stormtrooper in your midst (I can’t believe I’m writing this…) they will allow you to use your judgment.

Travis will now be dispatched from undisclosed location, which now has to be decommissioned due to a security breach by a certain sister… to your location.

Personally Setenna, I hope this gamble of yours pays off. Predator Squadron has collected quite the band of misfits and it’s already got a reputation, I don’t envy the headache they’re going to give you.

END OF MESSAGE

Attachment:

Oracle
Real name: Unknown
Affiliation: Travis’ Sister

From what we’ve been able to tell, the hacker is codenamed: Oracle. Knowledge about her is limited, all we know for certain is that she’s Travis’ sister. Her hacking expertise are phenomenal, we can’t tell what methods she’s using or how she’s able to clear her tracks so well.

Leo
Real name: Unknown
Affiliation: The Head of the Clan

Everyone we ask about the Shrikes always seems to reference a man called Leo, we’re uncertain who he is; records show that the name is either a Code or nickname. We are positive that he is the Head of the Clan. Unfortunately, we are unable to get a picture or description of him. It’s likely that Leo rarely shows himself, and relies on others to carry out the Clan’s Mercenary affairs.

Fallen Warrior

Travis died during the Battle of Xorrn. As the Imperial forces swarmed into the landing shafts of Foundry Four, Travis got surrounded. Severely wounded – blinded – by a grenade form an AT-ST, Travis made the decision to manually detach the landing platform. He sent it plummeting into the molten flow below, killing dozens of Stormtroopers and doing significant damage to the Empire’s ability to overwhelm the Foundry’s defences during that stage of the battle. He is remembered by a simple wooden marker placed above Landing Shaft Besh, engraved with his name. Tobin Stryder acquired Travis’s cracked and scorched helmet as a memento of his fallen comrade.

Travis Shrike

Star Wars: Predators Grepher