Chameleon - Tobin Stryder

Description:

History

I edited this so Jibril would look. XD

The history of the subject’s early activities are patchy at best. It is understood that Tobin Stryder originated from the outer rim world, Ode Mantel. For a rim world much of the land was rendered damaged following the clone wars, born as the middle son of three children in a low class family. Eight years prior

While much of his short mercenary career is patchy, there are two particular incidents that are of interest to Republic consideration of the case. The alliance’s first encounter was on redacted. Top Secret where the Rodian and his team denied information reverent to the redacted. Inadequate clearance. The second encounter was with a rebel sourcer known as Dillian, whom supplied diverted weapons and goods from Cerzka outpost located on Chi-Web 3. It was understood that the team of mercs had attempted to blackmail the empire using redacted, inadequate clearance which backfired and resulted in a warrant. Dillion, whom had prior workings with this crew, had recommended them to the alliance, though unfortunately the operative was killed in a subsequent ambush on the Wheel Shadowport.

These operatives were used to form an new initiative designed for a more flexible strike force, as the cell lacked commandos. This formation was named Predator Squad.

Career: Bounty Hunter
Specialisations: Gadgetteer*, Assassin*, Force Emergent. Artisan. Teacher
Species: Rodian.

Characteristics
Brawn Agility Intelect Cunning Willpower Presence
(1) 3 4 5 4 1 2
Soak Value Wound Threshold Strain Threshold Defence Ranged Defence Melee
5/7 18 15 (19) 3 3
Combat Skills Ranks Dice Pool
Brawl (Br) 1 e.g. YGG
Gunnery (Ag) 1 YGGG
Lightsaber (Br) 5 YYYYG
Melee (Br) 1 YGG
Ranged – Light (Ag) (3) 4 YYYY
Ranged – Heavy (Ag) 2 (3) YYYG
General Skills Ranks Dice Pool
Astrogation (Int) 2 e.g. YYGGG
Athletics (Br) 2 YYG
Charm (Pr) 0 GG
Coercion (Will) 3 YGG
Computers (Int) 2 YYGGG
Cool (Pr) 0 GG
Coordination (Ag) 2 YYGGBBB
Deception (Cun) 2 YYGG
Leadership (Pr) 0 GG
Mechanics (Int) 5 YYYYY
Medicine (Int) 1 GGGGG
Negotiation (Pr) 0 GG
Perception (Cun) 3 YYYGB
Piloting – Planetary (Ag) 1 YGGG
Piloting – Space (Ag) 1 YGGG
Resilience (Br) 0 GG
Skulduggery (Cun) 2 YYGG
Stealth (Ag) 2 (5) YYGGBBBB
Streetwise (Cun) 2 YYGG
Survival (Cun) 1 YGGG
Vigilance (Will) 2 YG
Knowledge Skills Ranks Dice Pool
Core Worlds (Int) No. of Ranks e.g. YYG
Education (Int) 1 YGGGG
Lore (Int) 1 YGGGG
| Outer Rim (Int
GGGGG
| Underworld (Int)
GGGGG
| Warfare (Int)
GGGGG
| Xenology (Int)
GGGGG

Talents
Talent Name Page No. Number Description
|Toughed
3 +2 wounds per rank.
Grit 6 +1 strain per rank.
Stalker 3 On coordination/stealth check, add boost dice equal to ranks.
Indistinguishable 2 Upgrade checks to identify individual by 2.
Master of Shadows 1 Spend 2 strain when making a Skullduggery/stealth check to reduce difficulty by 1.
Uncanny Senses 1 Add boost dice to perception checks.
Jury Rig 2 Grant one of four effects to a piece of equipment.
Tinker 1 Grant 1 HP to a piece of equipment that Tobin is using.
Intuitive improvements 1 Roll force dice equal to force rating when repairing/maintaining weapons or armour; every 2 white pips rolled on this check grants 1 additional hardpoint (up to 2 max). This check can only be made on an item once.
Solid repairs 2 When making a successful repairing droid/starship check, repair 2 wounds/hull in addition to the result
Parry 3 spend 3 strain as an incidental against a melee, lightsaber or brawl attack. Reduce damage by 5.
Reflect 2 spend 3 strain as an incidental against a ranged attack. Reduce damage by 4.
Hawk Batswoop 1 Preform a Hawkbat Swoop action against a target within short range. Roll force dice, one pip spent to get engaged, spend pip to gain advantages.
Saber Swarm 1 Preform the Saber Swarm maneuver. Spend 1 strain, the next lightsaber check (agility) check gains linked equal to force rating.
Skilled Teacher 2 As an Incidental response to a check, spend up to 2 strain to grant up to 2 automatic success to a check made by another character within short range of Tobin. That character must have less skill ranks in used skill to qualify
Once the Student 1 Spend an action and 4 strain to grant one character within short range Tobin’s force rating until the end of the current round.
Now the Master 1 Select a character in this encounter. Chose a talent or force power to use for the duration of the encounter; the character gains all ranks of that talent or force power equal to what the selected character has.
Abilities
Ability Page No. Description
Obligation
Obligation Magnitude Complications
Bounty 10 Jedi
Bounty (Grenfo) 10 Jedi
Duty
Duty Value
Tech Proquirement Tie Inteptor sized value.
Morality
Morality Rating Emotional Strength Emotional Weakness
80 Curiousity Obcession

Weapons
Weapon Skill Damage Crit Range Special
Stryder (Lightsaber) LS 10 1 Engaged Finely Attuned Emitter (FAE) (1adv), energy bleed. Pommel Cap (Stun 6). Curved Hilt
“Bad News” Shatter Rifle RH 12-4 3 Ex CG (1accu, remove 1 setback) Telescope, Sonic Scope (PA 2, 1 cool/vig rank.) Forearm grip (1Acc, Engaged 2 purple)
“Thunderstruck” Custom Pistol RL 10-2 3 Long Concussive 1: Destructive. CG, Blaster Actuator.
Gandhi: Modified Blaster Rifle. RL 9 3 Medium Blast Barrel (Blast 6) Pistol Gripped, Forearm Grip, set trigger. Accurate 1.
Equipment
Credits:
Item Encumbrance Location
Total Experience Available Experience
Blank Blank

Chameleon - Tobin Stryder

Star Wars: Predators philip_ryan_10420